< Hestaby's daughter >
>> Yesss… we know there's the
And here's the story: A good few years ago, Big D. stumbled across information on
some experiments that Aztech was undertaking. One of these projects produced
Angel and her sisters (see "Darke's daughters"). Other projects produced horrible
magical abominations - and others produced what looked like perfectly normal humans… mostly.
DESCRIPTION Azana has dark skin and green dragon eyes which are made to look human by a permanent illusion spell.
She tends to wear practical but stylish clothing, most often a combination of trousers, shirt, boots and jacket.
Currently, at irregular intervals Azana experiences strange visions and moments of intense pain.
Hestaby suspects that Azana is in some kind of metamorphosis. The worried Dragon tries to assist
her "daughter" as best as she can and devotes a lot of her time to looking after her.
For most of these phases, Azana is soothed by physical contact which allows Hestaby to conduct her
ususal "business" from her den. For Azana's sake Hestaby spends a lot of time in
her human form since she associates the dragon form with the two frightening creatures who barged into the
laboratory wanting to kill her.
Azana always uses as few words as possible. She is extremely mistrustful. The only people she trusts are
Hestaby and a few of her monks/otaku.
SUMMARY Azana, especially her heritage, is Hestaby's best kept secret. The Dragon is
paranoid that something might happen to the "girl" from the outside, but also from the
"inside", as Azana is changing into something. But what? And what happens if somebody
finds out?
rumour that the Orange Queen received a
very different kind of gift from Big D.
which Ghostwalker seems to be
taking care of for the forseeable future…
But that's not what we're on about here.
In fact, the person in question is human -
or at least mostly… <<
BACKGROUND
Anyway, the Dragon took care of the experiments as best as he could. Hestaby and her Otaku
helped to change data to make the Aztech people believe their experiments had failed.
They also helped to find new homes for the children and homes and jobs for the
adults - of course all these jobs were in some way linked to the Draco Foundation -
especially if the people showed very promising talents. Others had talents that were
very dangerous and had to be manipulated with magic. Some committed suicide.
The most controversial experiment for both Dunkelzahn and Hestaby was a breeding
project which involved Dragon DNA. The two planned to destroy all evidence
of the project - including its only remaining "guinea pig": Azana. Too many terrible
dragon abominations had already been created with the help of magical experiments in
the past (e. g. the Hydra or, some would say, Alachia).
When Hestaby and Dunkelzahn confronted the girl to kill her, Hestaby refused to kill her. After a short argument,
they agreed that Hestaby should take care of the girl - and of whatever happens if the other dragons ever find out about this.
If something undesirable happened in Azana's development, Dunkelzahn might not be able to help Azana - or Hestaby.
Azana has not had much contact with outsiders. She is a clumsy communicator, but when in public tries to hide this under
a mask of coolness. Luckily, this is often mistaken for professionalism.
Only people close to Azana (and those are not many) know that she is actually just shy and not used to talking.
So far Azana shows impressive physical strength and intelligence, a latent magical
talent and heightened senses.
ROLE-PLAYING
Azana has problems with physical contact. The only person who is allowed to touch
or hold her is Hestaby.
Azana underestimates her physical strength and her wild magical talent. If she is
attacked, she might not only kill or mutilate her assailants, but in addition wreck a
whole area...
< Darke's Daughters >
>> Characters taken from an unknown website that has since been taken off the web. We have made a few changes to the
description, but otherwise, the original background story and the characters are pretty 'intact'. We would like to thank the author(s) for this really cool story. <<
In 2028 Darke initiated 'Project Paragon' to bio-enigineer an individual with 'top physical, mental and magical abilities' in
order to provide a host body for a horror to hasten the Enemy's presence on Earth.
For the project, elven genetic material was to be used. Three children were born in the course of the project: Rosa, Aguila and
Angela.
DESCRIPTION Rosa became Darke's primary lieutenant and learned about the true purpose of the project. Her hope is to unite her sisters and
overthrow Darke to profit from his connections with the horrors. Rosa is an exceptionally talented mage. She is only ever seen in
black clothing and keeps a black pet jaguar.
Aguila is an elite decker and rigger with the Aztlan Jaguar Guards. She likes to follow orders and impress superiors. When Rosa
contacted her with the truth of their origin, she was torn between her loyalty to Aztlan and the offer her sister made. She is
quite intimidated by Rosa and, for the moment at least, sides with her, although she thinks her plan and the story is a little
crazy.
Angela changed her name to Angel and founded a runner team. She is an exceptional decker and a pretty good fighter, but has had less experience as a
mage or ki-adept as she is lacking an adequate mentor. Dunkelzahn monitors her closely, but has decided to become the master over her own life.
SUMMARY So far, it looks as if Angel has a lot to fear from Aztechnology and her sisters. Good job that Big D. is looking after her.
She will need his protection. As for her sisters, they had to go into hiding after the Audrey W. special, thus giving Rosa a
greater influence over Aguila.
BACKGROUND
Dunkelzahn's spies got wind of the project and sabotaged the results, particularly Angela's who was the most successful
experiment. Big D. managed to get Angela out of Darke's claws and into his own. The other two girls remained as Darke's apprentices.
Angel is a very sociable person who could be described as a little 'neo-hippie'. She has shoulder-length bleached blonde
dreadlocks (with black roots) and quite a few different types of 'body decorations'. One of those is a magical dragon tattoo which Dunkelzahn gave
her, although Angel thinks that she had it made somewhere. She usually wears baggy trousers and T-shirts and is rarely seen without
her deck. Her other passions are painting, music and circus artistry (she used to earn money as a street performer).
Angel has a big social conscience which is why she works against Darke and Rosa. Most recently, she did a matrix run against
Aztechnology and sent the resulting information to Audrey W. who subsequently aired them.
ROLE-PLAYING
Rosa: cool, calculating and megalomaniac. She inspires fear in the people around her.
Aguila: Aguila hides her insecurity behind ambition. She does not have any other goal than to be the best so she can
impress her superiors. In her private life she has just clumsily begun to explore the things that she heard people talk about
in the Matrix. E.g. going to the movies or reading novels and not just manuals.
Angel: Angel has the open and streetwise personality of a street performer. She is extremely charismatic, well-connected
and knows how to rally people for a cause. She can, for instance, be used as a fixer/Johnson or contact.
< Morgan >
>> Why was Big D. so interested in him? He just seems like a normal kid... <<
Morgan was given into Mealla Oakforest's care by Dunkelzahn to give her 'the son she really deserves'. Morgan displays a
phenomenal magical talent, which comes as no surprise given his true background, which even Mealla Oakforest is not aware of
to date.
DESCRIPTION Morgan appears as a normal human boy of indeterminable racial ancestry, albeit with slighly elven features
(similar to Jane Foster, Ehran's daughter, who also looks more human than elven).
Morgan is unaware that he is the child of two dragons. He thinks that Hestaby is merely his mentor, although he does feel
an instinctive link with her, which confuses him.
SUMMARY The big question is how long Hestaby will manage to conceal Morgan's true origins - and what happens then...
BACKGROUND
During previous ages of magic the Dragons experimented with the creation servants which ranged from dragon-like creatures
(e.g. drakes) to humanoid creatures (e.g. the Great Elves). During their conversations, Dunkelzahn and Hestaby found that dragons
needed better communicators who would negotiate between themselves and the human races. Especially Dunkelzahn found that it wasn't enough
to become part of human society by becoming its head of state. What was needed was a species between. Hestaby reminded Dunkelzahn
of Alamaise's mistakes of trying to create a cross between humanoids and dragons. But Dunkelzahn had something else in mind.
Ideally, he wanted to teach a whole generations of fledgelings how to live more peacefully with the humanoid races, but he knew
that due to the phases of the dragon life-cycle, this would be impossible. His other idea was to conceive and teach a 'dragon child'
with another dragon - in human form - which would hopefully not have to go through the phases of dragon development or dragon rearing.
Unfortunately, the female dragon in question would have to remain in human form for the duration
of the pregnancy to bear a healthy human child. This is what Dunkelzahn talked Hestaby into.
He dresses in baggy trousers, T-Shirts and trainers, so he can play basketball pretty much any time.
ROLE-PLAYING
Morgan is extremely magically gifted. He uses magic quite casually and instinctively without sometimes even thinking about it
or noticing it.
He is also a gifted and passionate basketball player. He has problems finding 'other elves' to play with in Tir Taingire, so he
is always looking forward to visiting his adoptive mother's Native American family.
< Ryan >
>> Oh shit! What was that? This thing just appeared in space, disabled my program and just vanished without a trace! <<
Ryan Javier Lloyd Phillips is the child of Alejandra Cecila Maria de Luna E Izquierdo, a mage from Aztlan, and Sebastian Zacharias Lloyd-Phillips,
a multi-millionaire from Seattle, rumoured also to have been a mage. Ryan's parents lived a double life as ...
When they died on one of their runs, Ryan chose to pretend that they were still alive. A talented techno-mage, he managed
to impose them on numerous occasions. His aim was to keep the illusion up until he was eighteen, so he did not have to deal
with social services. When a team of runners abducted him to hold him for ransom, his charade was in danger of backfiring. When his
friends from school hired a runner to free him, that runner (Kayana, see below) discovered that his parents were dead. After
freeing him, the runner decided to take care of Ryan until he was old enough. After all, it's never a bad thing to have a competent
techno-mage in the house!
DESCRIPTION Ryan has shaggy brown hair and brown eyes. At home, he never bothers to change out of his school uniform (apart from tie and shoes),
unless he goes to bed.
Ryan is a pretty normal kid, especially for an orphaned techno-wizard that has been through an abduction. He spends a great
deal of time in the matrix, but is not a total matrix junkie. He also enjoys the company of friends in the 'real' world. He is an
intensely curious person, but also responsible. For instance, he will always make sure he put safeguards into any experiments he does so that friends get alarmed if
something goes wrong.
SUMMARY Through his new guardian, Ryan is slowly becoming involved in the activities of the Draco and the Phoenix Foundation. In the
future, he might become a major player both through his abilities and his wealth.
BACKGROUND
In the matrix his avatar is a middle-aged person of indeterminate gender which also appears to be part organic, part machine,
but not in a cyborg kind of way. The person wears tight fitting clothing, army boots and a hooded cape which gives off strange, dark
colour patterns.
ROLE-PLAYING
For a computer geek, Ryan is astonishingly fond of healthy food. His only vice appears to be hot chocolate.
< Ghostwalker >
>> This guy reminds me of someone from an old movie... the one about replicants... <<
Trapped by the great dragonhunter in a previous age, Ghostwalker was freed through the death of Dunkelzahn.
DESCRIPTION In dragon form, Ghostwalker has the colour of pearl. In human form, he appears as a tall, broad-shouldered man with
short white hair and pale grey eyes. He prefers to dress in grey and black. He dislikes modern shirts and prefers to wear
jumpers or tunics instead.
At the moment, Ghostwalker gives the impression of a man who is deep in thought. He has to come to terms with the new world
as well as the loss of his brother who died to free him and to save this world. He feels that Dunkelzahn has given him the
responsibility for a world he does not yet understand. He feels like an absolute stranger.
SUMMARY Currently, Ghostwalker remains very quiet. He spends a lot of time with Hestaby, Mealla, Morgan and Aina to come to try to find
himself in the new world. It will be interesting how he decides to intervene in it when he has found himself.
BACKGROUND
ROLE-PLAYING
< Elleara Oakforest >
>> Of course I am old enough to enter this race. Here is the money. Now just put my name down and show me where I can put
my bike! <<
Elleara, 'Elle' or 'Elly' as she is sometimes called, is the younger daughter of Aithne and Mealla Oakforest. She grew up in
Tir Taingire. As a teenager, she left the country to explore the world beyond, also, because she detested the elven society. Elleara
has a difficult relationship with her father. She accuses him of just using her mother to give him a son. Indeed, Aithne shows little
interest in his daughters who now live with his estranged wife.
DESCRIPTION Elleara dresses like a biker with a few Native American elements. She has long brown hair and hazel eyes. She wears none or little
make-up.
Elleara rebels against elven society, particularly her dad. But through Aina's influence, she has become more mature and
responsible. Aina hopes that Elleara will not make the same mistakes that she made. She has high hopes for Elleara. At the moment,
Elleara's role-models are Aina and Harlequin.
SUMMARY Elleara will be a talented mage when she gets older. At the moment, she hopes to be one of the Lightbringers who want to
ensure that the Earth is not hit by another Sourge.
BACKGROUND
Elleara is a talented mage, but has had little training until recently. Being the rebel that she is, Elleara went to look for
the woman her father hated to train her. When she met Aina, she instantly felt sorry that she had wanted to use her for her
revenge. She realised that Aina was not the kind of person who wanted revenge. In fact, she first refused to train Elleara for fear
of Aithnes wrath. But when Elleara kept hovering around Aina, she eventually agreed to train her - if her mother gave permission.
Elleara begged Mealla to talk to Aina, and she agreed after a while. The two women talked for a long time. In the end, Mealla
allowed Aina to teach her daughter.
After a few years, Aithne realised who was teaching his daughter and set off to kill Aina. This was prevented by Mealla, Elleara
and Harlequin. This incident sent Aithne completely over the edge, and he can now be considered insane.
ROLE-PLAYING
Elleara has befriended Aina's son Thais. Thais feels very protective of her.
< Tealla Oakforest >
>> Does anyone have further information on elven history? <<
Tealla is Mealla's and Aithne's older daughter. She is much calmer than her rebellious sister, but equally disapproving of
elven society and her dad's sole focus on her brother. For the moment, she has decided to stay in Tir Taingire with her mother.
She is also a mage, but not as talented as her sister. She currently receives some training. Tealla is interested in the history
of the elves and the world, but has met a disturbing number of obstacles in her research. She has made some timid steps to
get more information from the matrix, despite not being a decker.
DESCRIPTION Tealla is a slender woman with dark brown hair and brown eyes. She prefers to wear simple dresses.
Tealla comes across as gentle, mature and studious. She has a very strong bond with her mother and tries to be a good older
sister for Elleara. Tealla hopes that she will one day meet other elves who are more like her. Sceptical about elven society and,
most importantly, not arrogant.
SUMMARY At the moment, Tealla appears quite passive. According to what happens in her life, this might change. What path will she choose?
BACKGROUND
ROLE-PLAYING
< Maebh Harleaquinn >
>> Look, let's just let her feel that she is a normal child like any other. If she is not meant to be 'normal', then she
will find out soon enough... <<
Maebh ('Maeve')is the daughter of Aina and Harlequin. After the birth of Thais, Aina rendered herself sterile, but the Passion who
resurrected her from the dead reappeared as a vision, and shortly after, she became pregnant with Harlequin's child. This has made
things between the two fairly interesting, to say the least, especially as H is currently living with Ehran's daughter Jane.
Aina was terribly afraid of becoming a mother again after all this time and especially in the face of another Scourge. She hopes
that the Passion has a very good reason for putting her into this situation. She currently feels awfully vulnerable, especially
when it comes to people like Alachia.
DESCRIPTION Maebh is currently a baby. She has light brown skin, dark hair and hazel eyes.
SUMMARY At the moment, Maebh is a normal baby, albeit one with a big destiny.
< Thais >
BACKGROUND
Maebh's godparents are Hestaby and Ghostwalker.
ROLE-PLAYING
>> This is stupid! <<
Thais is the child of Aina Sluage and the late horror Ysgarthe.
DESCRIPTION Thais has the lower body of a snake and the upper body of a (hairless) human male. He likes to wear hoodies.
Thais can shapeshift into human form, but prefers not to, especially not in the presence of his mother.
When in human form, he appears as himself without the lower snake body. He is pretty handsome despite his horror
heritage. His skincolour is mid-way between grey and brown and his eyes are golden.
Thais comes across as the eternal teenager. He does not use his powers particularly responsibly and has a complicated
relationship with his mother. Since the death of this father and the birth of his half-sister, Thais has started to change a
little. At first Aina feared that she would lose him completely, but the opposite was the case. Thais started feeling
protective towards his sister. Also, his friendships with Aina's students Elleara, Jiran and Ryan have had a positive effect on
the relationship with his mother.
SUMMARY Thais has the potential to be a Lightbringer, but also to become a pawn of the dark side. Aina is hoping that the bond with
his half-sister will be strong enough to keep him with her.
< Sheila Blatavska >
BACKGROUND
ROLE-PLAYING
>> We are not sure who she is...
There are two possible backgrounds of Sheila Blatavska. In our campaign, she is rumoured to be either
Arianna Laryskova or Syglinda Narlanth. Syglinda Narlanth was dubbed the 'Queen of the Heavenherds' during the Theran Empire.
The Heavenherds were the magical elite of the Empire. She was known for using Blood Magic to experiment with her appearance and
possibly the make-up of her body. She also campaigned for 'immortality for all' and the advance of magical research in general.
The less likely candidate is Arianna Laryskova who was the leader of an elven ranelle (clan) banned from the Bloodwood (for
opposing Queen Fallia and Queen Liara). If she was alive today, she could be considered a primary rival of Alachia.
DESCRIPTION Not much is known about Sheila Blatavska. In our campaign she has blond hair and icy blue eyes. In a film, she would probably
be played by Tilda Swinton.
Sheila Blatavska has one passion: magic. Her primary goal at the moment is to recover as many artefacts as possible from
Ancient Thera to start research into the Scourge.
SUMMARY The lady is currently keeping a low profile. One wonders what goes on behind it...
< The Midnight Angels >
BACKGROUND
ROLE-PLAYING
>> The Midnight Angels were originally created by MageBlade who has taken his site off the web. I will put MageBlades
material in quotes.
'The Mignight Angels are an all female go gang that ride their rapiers and auroras around the darkest streets of the
Pullayup Barrens. Though not a large gang by any means, The Angels have a lot of influence on the streets and are feared and
respected for the following reason: The Midnight Angels are all vampires.'
DESCRIPTION & ROLEPLAYING All Angels dress in motorbike clothing, although Fear prefers to wear dresses.
Lust is the leader of the Angels. She has long, blond hair and pale blue eyes. 'Lust is believed to know the rituals
required to form Vampiric Pawns and has created a number of male servants. She is also known to help out more anarchistic
shadowrunners out with information, or even physical aid in return for blood' and money. 'Lust is known as a dangerous knife-figher
and remarkable biker; it is said she tests the mettle of her men by taking them on the ride of their lives, both literally and
metaphorically.'
Lust is the daughter of a Russian diplomat and a circus artist. After the assassination of her father, Lust and her mother fled
to Germany where her mother ended up with the wrong kind of people who forced her into prostitution. After a few years, Lust's
mother committed suicide and Lust (then a teenager) subsequently killed her mother's boyfriend/pimp. She fled to the Free City
of Berlin where she was embraced by Shade.
Love 'spends most of her time in a dream-like state. She is consumed by love for her fellows and is extremely naive at times.'
Drugs also play a part in this - and Love knows a lot about them, because she used to practice as a medical doctor. 'Other than Lust,
Love is the member most likely to help outsiders. Love is an initiated hermetic mage.'
Hate is part North-African, part afro-Caribbean. Lust and Hate and their respective gangs used to be rivals. Hate is known
for her violent outburts, but also for her keen intelligence. She is the most feared of the Angels. After Shade's death, Hate has
calmed down a great deal and has started to look after some streetkids who she now employs in her own garage near the Docks. She
also tries to give the kids some basic education. Unbeknownst to most, Hate has actually attended school till the end, something
she used to be keen from hiding from her fellow gang members.
Chastity is the second youngest member of the Angels. She was embraced at the age of sixteen. 'She hates what she is and treats
all of her victims with respect and sympathy. Chastity is known to be a hermetic mage and is still honing her skills with the aid
of Love.' Chastity comes from a very upper-class family who sent her to boarding school in the US. Even before her embrace, she
felt very estranged from her family who she rarely saw. She used to have a strong bond with her younger brother who keeps looking
for her.
Envy is of Haitian origin. 'The oldest of the Angels, Envy was 49 when Shade took her life. Though still very beautiful, Envy
craves the looks of the other vampires and is especially envious of Chastity.' Envy is driven by revenge against Shade and uses
dark magic to fulfil her goal. In our campain, Envy plays a key part in the defeat of Shade.
Fear was embraced at the age of eleven. 'Fear is a pitiful being scared of her own shadow. She doesn't really understand her nature
and needs constant attention from the others.'
Melancholy 'is potentially the most dangerous of the Midnight Angels'. She is a man hater and is wanted by Lone Star for at least 20 murders
in the Barrens. Melancoly blames men for her state of being and will stop at nothing to kill one she takes a dislike to.'
Ecstasy is the 'latest addition to the Midnight Angels'. She is the only one not embraced in Berlin. She is a somewhat
accidental creation. 'Ecstasy was once the rock singer 'Charmed Rose'. Lust and the others fell in love with the beauty of her
music and one night found they had 'liberated' her from mortality. Ecstasy is a pure hedonist and spends much of her time lost
in the music of her guitar' and her extensive record collection (yes, actual vinyl). 'Ecstasy is most likely to fall in love
with a character, whether male or female, and she can be rather demanding in her advances'. Love and Ecstasy frequently take
drugs together.
SUMMARY In our campaign, the only remaining Angels after the fights with Shade and other Vampires are Lust, Love, Hate and Chastity.
Fear has been returned to a human existence. The four Angels have formed alliances with other runners.
BACKGROUND
The Angels were created in the Free City of Berlin by a twisted, ancient vampire known as 'Shade'. After an attack of their
lair by vampire hunters, the Angels managed to escape from Shade. Their flight took them all the way to Seattle where they have
now settled. In our campaign, the Angels have spent a great deal fighting off Shade as well as trouble with other vampires. Shade
has now been defeated and the Angels are torn between continuing their lifestyle or using their power to fight of the 'baddies'
in the area.
< Raven >
>> I did not hear you coming. What kind of bike is this?! <<
Raven Mae Gordon Raven is a powerful psionicist, shamanic magician and fighter. She is also a mutant with
supernatural strength, empathic abilities and certain immunities. She works for a secret Native American organisation called
'The Rangers' and has also co-founded a 'charitable organisation' called 'The Phoenix Foundation'. To the outside, she is
just an ordinary, albeit very exceptional, law student specialising in human and meta-human rights.
Raven occasionally takes part in illegal motorbike races.
DESCRIPTION Raven is part Native American and part African American. She has light brown skin, long-ish curly hair and dark brown eyes.
She is very good looking, but tries not to emphasise it. Most of the time she is wearing jeans, biker boots and fashionable motorbike jackets.
Raven has quite a positive outlook on life. She knows that life is tough, but she also believes that she and others are out
there doing a lot of good. She tries to infect others with this attitude.
SUMMARY Raven tries to achieve as much good as possible in the harsh Sixth World. This makes her many enemies that she has so far managed
to outwit.
< Tara >
BACKGROUND
ROLE-PLAYING
After being a very insecure teenager, she now comes across as very confident. Most people will not have a clue what goes on
outside her law school life.
>> Oh my god - this is one sexy ass! Do any of you know him? <<
Tara Pau-ahi Kasaiyama is an environmental biologist from Hawaii. She specializes in fauna and flora surrounding volcanoes
above and under water. Her father is a volcanologist lecturing at the University of Hawaii, and he is also on the board of an
alternative energy company harnessing volcanic energy.
DESCRIPTION Tara is of Japanese and Hawaiian origin. She appears to be of light build, which conceals the strength she has accumulated
through her intensive combat training. She has light brown skin, a bob of dark hair and brown eyes. She likes fashionable clothing.
Tara has a bubbly, outgoing personality. She is very good at transmitting enthusiasm and seeing the good side about bad things.
Her friends tease her for being a 'maneater' and for sometimes scaring away men with her direct approach.
SUMMARY Like Raven, Tara is leading a double life, which she has managed to pull off quite successfully so far. No one really expects
her to be anything but a horny, young geek.
BACKGROUND
Tara is a also member of the Cousteau Society and trained as a special agent allowing her to expertly steal information,
sabotage experiments and defend herself in combat... These skills she also uses in the 'Phoenix Foundation' which she co-founded.
ROLE-PLAYING
< Jiran >
>> Not your ordinary kind of half-horror...
BACKGROUND Jiran is a half-horror and co-founder of the 'Phoenix Foundation'. Despite her parentage, she is not evil and is destined
to play a key part in the fighting of the horrors. Due to her love for and expertise on volcanoes, she currently studies geology.
She also has the occasional magic lessen with Aina.
DESCRIPTION Every few years, Jiran undergoes a physical transformation which also affects her abilities.
She has moved from smelling like sulphur and having olive skin, all-black eyes, pointed ears, hair and nais, a tail and horns to
looking almost human. She has the completely opposite aura of a demon and
grows more charismatic every year.
SUMMARY The current position in Jiran's life history is probably best described as the 'calm before the storm'...
Because of her colour-blindness, Jiran dresses mostly in black, which is the easiest colour to identify for her. She also has
absolutely no sense of taste - or maybe just a very strange one. Having a meal with her is a very interesting experience. Jiran is
also immune to the effects of alcohol and other human toxins.
Jiran's hobbies include skate-boarding, Japanese calligraphy and martial arts, taking mud-baths, going to sushi-bars and watching
old TV series. Her favourite series is 'MacGyver'.
Her favourite musicians are John Cage and Li Lifang.
Jiran keeps pet fishes.
ROLE-PLAYING
Jiran is a combination of charming, eccentric, easy-going and serious. She feels a particularly
strong bond with other meta-humans and loves spending time in the ork underground where an old ork called Ben tells her stories
of the time before the change. Jiran is also friends with Aina's son Thais.
< Jen >
(quote)
Jennifer Camille Allen-Young comes from a family of successful business people. Jen is on the way to becoming influential
business woman herself. She is Raven's girlfriend. The two women respect each other and care for another in an otherwise
harsh corporate world.
DESCRIPTION Jen is of French-Canadian and Lebanese origin. She has curly blong hair and brown eyes. When she does not have to don
business attire, she wears simple jeans and blouses combined with a fitted leather jacket and expensive Italian boots.
You want to succeed in business, but you also do not want to sell your soul. You come across as very confident, but you
also have a very vulnerable side, which you only show to your closest family and your partner.
SUMMARY Not selling your soul doing business in the Sixth World? Eventually Jen will have to make decisions which can land her on either
side of the fence.
BACKGROUND
ROLE-PLAYING
< Anari >
>> No way that woman is human!
Anari is the girlfriend of the vampire hate. She is not a vampire herself, but not quite human either. Many people think
she is a kind of spirit, but that also misses the mark. Whatever she is, she seems to be 'okay'!
DESCRIPTION Anari has very pale skin, red eyes and deep straight black hair which is cut into a bob. She tends to wear black jeans, T-shirt and
leather jacket. She usually hides her red eyes behind an illusion so that they appear dark brown.
Anari has quite a lively personality. She is curious about many things and gives the appearance that life on Earth is new to
her. She tries to avoid questions about her origins.
SUMMARY If her relationship with Hate lasts, Anari might become more involved in earthly politics. She knows a great deal about
horrors.
BACKGROUND
Only one runner knows what Anari is and where she came from. She was brought into the world by accident. The son of a famous
CEO, an incompetent mage, managed to summon and bind her to himself. With the help of 'The Face', Anari managed to free herself
from the mage and is now exploring life outside her previous confinement.
ROLE-PLAYING
Anari is very attached to her girlfriend, Hate.
< Kenneth Unarik >
< The Face >
INTRO
>> That guy is must be the best runner in the business! <<
>> How do you know it's a guy?! <<
BACKGROUND
'The Face' is a kind of 'Ueber-Runner' who manages to pull of the most impossible runs.
Behind 'The Face' is tech and psionics wizard Kayana Jayachin, although she never really uses her real name.
At the beginning of her career, Kayana worked as a supermodel to earn money for her tech, but soon, she had to
give up modelling as shadow-running required her full-time attention.
DESCRIPTION
Tall and athletic, with long black hair, fairly dark skin and dark eyes, she sports the hard, but also etherally feminie looks of
a supermodel.
'The Face' is currently the most highly paid runner in the business, but for some people, she works at a discounted price,
as long as they keep quiet about it. These include the Draco Foundation, Angel and some members of the Ork Underground.
Kayana has a playful quarrel with Harlequin whom she charges double if he requires any of her services. She also has a 'game'
with the vampire Lust whose harem she admires.
ROLE-PLAYING
With strangers and potential clients, you are a total a professional. You know you are good and the
only person who can do this job. If they don't want you, you have the next job already lined up. Amusingly, you can't stand arrogant people apart from yourself… You accept this fact with a
sarcastic grin.
You don't trust people and you want to know who you are working for and why you are working for them. If something seems
strange with your run, you ask uneasy questions until you know what is strange. You don't do ordinary jobs, but you
certainly don't do dirty jobs. How knows what these freaks in Atzlan have thought out this time to be able to make use of
your superior abilities.
At home you are surrounded by the latest technology, the finest furniture, the fastest cars and the best wine.
You have a well-stocked bar that makes the jaw of a far-travelled high-society bartender drop several inches.
You own a yacht and a helicopter. You have shares in several major corporations and enormous accounts with several banks
in several countries. You like to play out the big boys against each other. However, you are really relaxed about all this.
This is your minimum expectation from life.
Among friends, you are an eccentric but lovable person. You are generous,
out-going and have a bizarre, slightly sinister sense of humour. You never miss a good
rock concert or bike-race, unless you have a really good and well-paid reason not to do so.
Occasionally you throw parties for your friends. If they ruin your carpet or marble floor you simply get a new one in.
It doesn't cost the world… As for your real identity, only your closest friends and adoptive daughter know
your history. The same number of people also know your real age and the location of your well-equipped
training room behind your bedroom wall.
And one more thing: you always wear black and a multitude of illusions. No one must see your face.
SUMMARY
When will someone find out about The Face and what will the fate of both parties be?
>> Who's this guy? Where did he come from?
Kenneth Unarik first came to the attention of the Shadows when he started doing work on those old ships in the docks.
His work attracted quite a few people and has now morphed into a full-blown community. Needless to say, the Big Guys are not
happy about this...
DESCRIPTION Kenneth Unarik looks like he should be some kind of action film hero or at least have a career in wrestling.
Nearly seven foot tall, he is also very muscular. He used to wear his dark brown hair long and tied back, but has recently cut it
short. He has also shaved his beard off. Kenos has light brown skin and almost black eyes. He prefers to dress in jeans, builder's
boots and checked shirts. In the winter, he wears a navy wooly hat and a brown sheepskin jacket.
You are a strange combination of shy and determined. You feel the urge to build something and to do something for the
people you have seen on the streets, unable to get a job or decent shelter. But you also know that some powerful people
want it to be this way. But you are not going to let them - not any more!
SUMMARY Kenneth Unarik has made powerful friends. His project now gets support from the Draco Foundation, and he is also rumoured to
have ties with 'The Face'.
BACKGROUND
ROLE-PLAYING